

Although they only have one attack, if the boar moves at least 20 feet straight toward a creature right before hitting with its tusk attack, the target takes an additional 1d6 slashing damage through their Charge feature. On their attack, the opponent must make a DC 13 saving throw or be knocked prone.Ī boar emerges from the woods, determined and focused on its next goal.īoars are one of the tanks of the Wild Shape options and can be used at low levels.It naturally has an ability similar to a Rogue’s Sneak Attack, except with advantage rather than extra damage.They also have something called Pack Tactics, in which the dire wolf has advantage on attack rolls if at least one of its allies is within 5 feet of the target and isn’t incapacitated. The dire wolf has advantage on any Perception checks that rely on hearing or smell due to their Keen Hearing and Smell. Similar to the normal wolf Wild Shape used at the lowest levels, the dire wolf is a good choice for those looking to enhance their traveling experience with the party. It has the ability to fly with darkvision.Ī dire wolf stands atop a stony perch, looking down and snarling at its enemies.It has a high fly speed in comparison to other Wild Shapes of a similar Challenge Rating.It has the ability to fly out of an opponent’s reach and not suffer an opportunity attack.It also has advantage on Wisdom (Perception) checks that rely on hearing or sight with its Keen Hearing and Sight. The main ability is its Flyby feature, in which it provokes no opportunity attacks when it flies out of an enemy’s reach. The owl is most useful for its flight abilities and the additional abilities it has while flying. Its small size makes it easy to maneuver around.Ī snowy owl spreads its wings, the light framing it with a majestic glow.

